linear motion
Learning Articles
Linear motion - Key concepts
1. Displacement, Velocity, and Speed
-
Displacement ($\Delta x$):
- Vector quantity: $\Delta x = x_f - x_i$ (final position $-$ initial position).
- Units: meters (m). Direction matters (positive/negative in 1D coordinate system).
- Critical confusion:
- Displacement ≠ distance traveled.
- Example: Moving from $x=0$ to $x=5$ m then back to $x=3$ m:
- $\Delta x = 3 \, \text{m}$ (vector),
- Distance = $8 \, \text{m}$ (scalar, total path length).
-
Velocity ($v$):
- Vector quantity: rate of change of displacement.
- Average velocity: $\displaystyle v_{\text{avg}} = \frac{\Delta x}{\Delta t}$.
- Instantaneous velocity: $\displaystyle v = \frac{dx}{dt}$ (slope of tangent on $x$-$t$ graph).
- Critical confusion:
- Velocity ≠ speed. Speed is scalar: $\text{speed} = |v|$.
- Example: $v = -5 \, \text{m/s}$ → speed = $5 \, \text{m/s}$ (direction ignored).
2. Average vs. Instantaneous Quantities
-
Average vs. instantaneous velocity:
- Average velocity: Total displacement over total time interval.
- Instantaneous velocity: Velocity at an exact moment (e.g., reading a speedometer).
- Critical confusion:
- Myth: $v_{\text{avg}} = \frac{v_i + v_f}{2}$ always.
- Reality: This is only true for constant acceleration. For non-constant acceleration (e.g., changing forces), this formula fails.
- Example: A car accelerating from $0$ to $20 \, \text{m/s}$ with varying acceleration: $v_{\text{avg}} \neq 10 \, \text{m/s}$.
-
Average speed vs. average velocity:
- Average speed: $\displaystyle \frac{\text{total distance traveled}}{\Delta t}$ (always ≥ 0).
- Average velocity: $\displaystyle \frac{\Delta x}{\Delta t}$ (can be zero even with motion).
- Critical confusion:
- Example: Running a lap on a $400$-m track:
- $\Delta x = 0$ → average velocity = $0$,
- Total distance = $400 \, \text{m}$ → average speed > $0$.
- Example: Running a lap on a $400$-m track:
-
Instantaneous speed:
- Defined as $|v|$ (magnitude of instantaneous velocity).
- Critical confusion:
- Instantaneous speed ≠ average speed over a small interval.
- Example: A car slowing down from $30 \, \text{m/s}$ to $10 \, \text{m/s}$:
- Instantaneous speed at $t=2$ s might be $20 \, \text{m/s}$,
- Average speed over $t=1$ to $t=3$ s is $\frac{30+10}{2} = 20 \, \text{m/s}$ only if acceleration is constant.
3. Acceleration
-
Definition:
- Rate of change of velocity: $\displaystyle a = \frac{\Delta v}{\Delta t}$ or $\displaystyle a = \frac{dv}{dt}$.
- Units: $\text{m/s}^2$.
- In 1D, sign indicates direction (e.g., $a > 0$ = acceleration in $+x$ direction).
-
Critical confusions:
-
Myth: "Negative acceleration always means slowing down."
-
Reality:
Velocity ($v$) Acceleration ($a$) Effect on speed $v > 0$ (right) $a < 0$ (left) Slowing down $v < 0$ (left) $a < 0$ (left) Speeding up $v > 0$ (right) $a > 0$ (right) Speeding up $v < 0$ (left) $a > 0$ (right) Slowing down - Example: A car moving left ($v = -10 \, \text{m/s}$) with $a = -2 \, \text{m/s}^2$:
- Acceleration matches velocity direction → speed increases (e.g., $-12 \, \text{m/s}$ after $1$ s).
- Example: A car moving left ($v = -10 \, \text{m/s}$) with $a = -2 \, \text{m/s}^2$:
-
"Deceleration" is not a technical term:
- It simply means acceleration opposing velocity direction (reducing speed).
- Always specify direction: "acceleration in the negative direction" instead of "deceleration."
-
-
Graphical interpretation:
- On $v$-$t$ graph: slope = acceleration.
- On $a$-$t$ graph: area under curve = change in velocity ($\Delta v$).
- Critical confusion:
- Zero acceleration does not mean zero velocity.
- Example: A car moving at constant $v = 20 \, \text{m/s}$ has $a = 0$, but $v \neq 0$.